Persona 4: Every Party Member’s Strongest Persona
In Persona 3, every member of the main cast developed as a part of the story– with only the women featuring Social Links. This meant the male members of SEES weren’t as developed on the side, but the trade-off was every member of the cast having their own narrative arc that spanned from start to finish– concluding only when they came to terms with their lot in life, awakening to their Ultimate Persona.
RELATED: Persona 4: Every Party Member From Worst To Best, Ranked
Its PS2 sequel Persona 4 naturally brings back the concept of Ultimate Persona, but with every party member now having the meat of their development relegated to Social Links. As a result, it’s entirely possible for a party member to never awaken their full potential. This goes double in Persona 4 Golden. Persona 4 Golden adds new Ultimate Personas for each party member, but players need to put in the effort if they want to use them.
8 Yamato Sumeragi (Naoto Shirogane)
For what it’s worth, the unlock criteria for Ultimate Personae is the exact same for every member of the party: simply have their Social Link maxed and speak to them between January 10 and February 5. A scene will be triggered and party members will awaken to their (new) Ultimate Personas.
Naoto awakens Yamato Sumeragi, which seems to be designed around making her a more viable party member for boss fights. Agidyne and Garudyne have been added to her skill set in order to offset her Hama and Mudo focused skills, while her new Ultimate Skill– Shield of Justice– can block all incoming damage (albeit at the cost of quite a lot of SP.)
7 Kamui-Moshiri (Teddie)
If players are going to get their hands on any one Ultimate Persona over the course of the game, it’ll likely be Teddie’s. Like the cast of SEES, Teddie actually develops during the narrative proper, with his Social Link acting as shorthand for his arc. As a result, Teddie will always be available to speak on 1/10 unlike other members of the party.
Unfortunately, even an Ultimate Persona isn’t quite enough to pull Teddie out of the gutter. Already one of the worst party members in Persona 4, Kamui-Moshiri almost adds insult to injury. Worse is Teddie’s Ultimate Skill, Kamui Miracle, an RNG based skill that has as much chance of healing enemies as it does killing the main party.
6 Kouzeon (Rise Kujikawa)
Replacing Teddie as the party’s navigator about a third of the way into the story, Rise is Persona 4’s only non-combative party member (similar to Fuuka in Persona 3 and Futaba in Persona 5.) Rise is useful enough in the vanilla game and works as an inherent member of the party, but Persona 4 Golden buffs her considerably.
RELATED: 10 Of The Weirdest Persona Designs Ever
Even without her Ultimate Persona, skills like Vigor Song and Stamina Song make her invaluable on harder difficulties, restoring 10% of HP & SP after each battle respectively. Since Rise’s best skills are tied to her Social Link (and cut off at SL8,) getting Kouzeon really isn’t all that essential. There’s really no reason not to so close to maxing out her S. Link, but all Kouzeon really offers is Complete Analysis– a skill most players won’t need by the final months.
5 Takeji Zaiten (Kanji Tatsumi)
Kanji makes for a solid early game alternative to Chie once he first joins the party, but it really doesn’t take long for Chie to outdo him when it comes to strength. Although Chie has worse magic, Kanji’s no spellcaster and even his Elec Amp’d Ziodynes won’t be dealing too much damage.
Kanji’s Ultimate Skill per his Ultimate Persona, Takeji Zaiten, isn’t much to write home about either. The Man’s Way is a fine skill in theory– an attack which hits all enemies with a chance to trigger dizzy & down– but the RNG elements do it no favors. It’s not as outright detrimental as Kamui Miracle, but The Man’s Way just highlights how poorly balanced Kanji is.
4 Sumeo-Okami (Yukiko Amagi)
Yukiko was already one of the better party members in the original Persona 4 (she kind of needed to be as the party’s only real healer,) but Golden ends up doing her a lot of favors for no real reason. Yukiko now has access to Mind Charge– giving her even higher damage output– along with Burning Petals.
Once Yukiko has awakened to Sumeo-Okami, she can trigger Burning Petals to deal severe fire damage to all foes. Paired with Fire Amp and Mind Charge, Burning Petals is absolutely monstrous. Yukiko can tear through enemy health like it’s nothing. If there’s one party member who benefits most from their Ultimate Persona, it’s Yukiko.
3 Haraedo-No-Okami (Chie Satonaka)
Chie, like Yukiko, ends up getting a few buffs heading into Persona 4 Golden. She was always a physical powerhouse, but Chie’s magic has been improved just a bit– not to the point where using her a spellcaster is ever really advised, though. That said, this does round Chie out and paves the way for her Ultimate Persona to turn her into a monster.
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Haraedo-no-Okami’s Ultimate Skill is Dragon Hustle and turns Chie into as good a party buffer as she is an attacker by increasing the entire party’s hit & evasion for 3 turns. Since magic skills cast from SP and Chie’s best physical skills all cast from HP, she can juggle offense as effortlessly as defense.
2 Takehaya Susano-o (Yosuke Hanamura)
Yosuke is the most balanced party member in Persona 4 other than the main character himself. His high agility allows him to avoid a surprising amount of attacks, while his access to Garu, Dia, and debuff skills keep Yosuke consistently viable. His Ultimate Persona, Takehaya Susano-o capitalizes on this fact.
Yosuke’s Ultimate Skill, Youthful Wind, is similar to Dragon Hustle in that it increases hit & evasion, but Youthful Wind also has the added benefit of healing the party. Youthful Wind is surprisingly cheap SP-wise, as well. Since Yosuke, Yukiko, & Chie tend to be the best party members, Youthful Wind can seem a bit redundant, but it’s still a great skill.
1 Izanagi-No-Okami (Yu Narukami)
Unlike every other party member in Persona 4, Yu Narukami– the player character– is locked out of his Ultimate Persona until New Game Plus. Not just that, players will need to have triggered the True Ending before they can even get around to fusing Izanagi-no-Okami. The fun doesn’t end there, however, as Izanagi-no-Okami is a 12 piece fusion.
Players need to fuse: Izanagi, Sandman, Nata Taishi, Girimehkala, Norn, Okuninushi, Orthrus, Kartikeya, Mithra, Tzitzimitl, Cu Chulainn, and Mithra. Realistically, Izanagi-no-Okami will be the last Persona players end up fusing, as its Level 91 base will limit it to late game even on NG+. If nothing else, access to all Dyne skills along with their respective Amps makes Izanagi-no-Okami an endgame beast.
NEXT: 5 Things We Loved About Persona 5 Royal (& 5 Things We Don’t)
Fans have been sharing their art of Adam Warlock ever since news of Will Poulter being cast in Guardians of the Galaxy Vol. 3 broke.
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An ultimate Persona (最強ペルソナ, Saikyou Perusona)? (or advanced Persona (後期ペルソナ, Kouki Perusona)?) is a Persona formed when an individual takes up a resolution in their heart. The Persona is usually one of the strongest Personas the user can summon.
Megami Ibunroku Persona
The ultimate Personas are fused by adding certain Totems to fusions that result in a Persona whose Arcana is the same as the ultimate Persona's Arcana, and can only be equipped by the character they belong to. The totems are gained towards the end of the game, though the exact method depends on the route.
In the SEBEC quest, if the protagonist performs good deeds throughout the quest, when he meets with his other self in the Alaya Cavern, the other self will reward him with the totems.
In the Snow Queen route, the protagonist has to trade Ambrosia gained from defeating the Tower bosses with Raiho during the final dungeon. If the harder towers are completed before the easier ones, more Ambrosia will be given.
Most of the ultimate Personas are gained after defeating Joker in the Caracol if the party found the corresponding mask at Mt. Iwato (the Red Eagle Mask for Apollo, the Yellow Owl Mask for Hades, the Pink Azas Mask for Venus and the Blue Swan Mask for Artemis).
Having Apollo, Venus, and Hades equipped at the end of the boss battles against their reverse counterparts in Leo Temple, Taurus Temple, and Scorpio Temple respectively will change the Personas' resistances:
- Apollo's weakness to Dark will turn into an immunity. His resistance to Nuclear will be upgraded into an immunity. He'll still be weak to Water and Ice, but the amount of damage he receives from those elements will be reduced.
- Venus' weakness to Dark will turn into an immunity. She'll go from taking neutral damage from Elec to resisting it. Her weakness to Ice will be upgraded into taking neutral damage from that element. She'll still be weak to Wind, but the amount of damage she receives from it will be reduced.
- Hades' weakness to Dark will turn into an immunity. His weakness to Nuclear will be upgraded into taking neutral damage from it. He'll still be weak to Fire, but the amount of damage he receives from that element will be reduced.
Yukino retains Durga as her ultimate Persona, which is obtained if she comes to terms with Shunsuke Fujii's death and stays with Tatsuya's party at the Caracol. Jun Kurosu's ultimate Persona is Chronos, obtained by mutating Hermes once it reaches maximum rank and has gone through the Aquarius Temple's boss fight with him equipped.
Except for Tatsuya, who has already obtained his ultimate Persona, Apollo, before the beginning of the story, all other characters' ultimate Personas require the party to obtain the Material Cards from Mt. Iwato and then summon them in the Velvet Room manually. This gives the party the freedom to apply a magic card and stat boost card during the summoning. The ultimate Personas in Eternal Punishment are slightly less powerful and useful skill-wise than in Innocent Sin, but consume less SP.
The ultimate Personas are evolved forms of the initial Personas gained throughout the story, based on their operator's character development. Following a story-specific prompt, each character individually experiences a personal resolution, which brings about the metamorphosis of their initial Persona into their ultimate Persona. The ultimate Personas are listed below in order of metamorphosis.
Shinjiro Aragaki, Koromaru and Metis do not gain ultimate Personas. The protagonist can only obtain their ultimate Persona by fusion upon completion of the Judgement Social Link.
The awakened Persona (覚醒ペルソナ, Kakusei Perusona)?, like in Persona 3, are evolved forms of the initial Personas. Unlike in Persona 3, these Persona are obtained by maxing out the respective party member's Social Link.
Gameplay wise, awakened Personas null whatever element their normal forms were previously resistant to, all the while gaining a resistance towards another element. The only exception to this is the protagonist's ultimate Persona, which Resists Physical, Fire, Ice, Electricity, and Wind Skills, though it also loses its previous form's Null Dark affinity.
- The protagonist gains his own ultimate Persona, Izanagi-no-Okami, automatically during the final battle in the True Ending, but it cannot be used in normal gameplay until a certain fusion is performed on a New Game Plus file.
Persona 4 Golden offers new, third tier ultimate Personas for every character (except for the protagonist, who still gains Izanagi-no-Okami during the final battle in the True Ending and can only be used in normal gameplay upon fusion in New Game Plus). Unlocking these Personas grants the respective Persona a unique ultimate skill. To unlock these ultimate Personas, the protagonist must first max out the corresponding teammate's Social Link, and then speak with them for another Social Link meeting at any point after 1/10 to evolve their Persona further. Most of the third tier Personas for the Investigation Team are named after extensions of their gods' names (Yosuke and Teddie), alternative readings of their names (Kanji and Rise), or epithets revolving around them (Yukiko and Naoto), with Chie's third tier being wholly untied to her awakened Persona.
Gameplay wise, these new ultimate Personas now absorb whatever element their awakened forms had previously been nullified towards, while most of the third tiers promote the resistance their second forms had into a nullification, exceptions being Takeji Zaiten (retains Resist Phys) and Yamato Sumeragi (no Drain affinity, instead Repels Light and Dark).
As a result of the party's respective Social Links having unlockable skills as the protagonist progresses through them in Golden, Awakened Personas now gain an evade skill towards the element they are weak against when the Social Link is maxed out, lowering their chances of being downed, with sole exception to Yamato-Takeru, who doesn't have a exploitable weakness. Unlocking their third tier Persona will also grant each party member an ultimate skill.
Persona Q: Shadow of the Labyrinth
All ultimate Personas from Persona 3 and Persona 4 are revisited in Persona Q: Shadow of the Labyrinth. When both protagonists reach a Level 55, Margaret will make a request challenging only the protagonists to a fight. When emerging victorious, Margaret notes that a change has occurred within the both of them, with Orpheus transfiguring into Messiah, and Izanagi transfiguring into Izanagi-no-Okami. Margaret states that due to the power of the two wild cards coming together and facing a battle to the death, the protagonists will obtain even greater power, and because the wild card has extended to their companions, their Personas will be able to evolve as well if their level is at a certain point (Level 55 or higher). Shinjiro and Koromaru ask Margaret if it is possible for their Personas to remain the same so that they can never forget what they have done, or failed to do; Margaret tells them that if they focus on keeping their same Persona, it should be possible for them to stay the same while they gain new power.
On evolution, most Personas gain a new resistance. The two protagonists get the most out of the evolution due to resisting most attacks and shedding a weakness. In addition to new resistances, an ultimate Persona learns a unique skill that fills in the unused 4th slot in their skill set.
The ultimate Personas, like in Persona 4, are evolved forms of the initial Personas gained through maxing out the party member's Confidant relationship. All of the evolved Personas are described as trickster deities in-game.
Gameplay wise, ultimate Personas null whatever element their normal forms were previously resistant to, all the while gaining a resistance towards another element. They also gain an evade skill towards the element they are weak against, lowering their chances of being downed. The only exception to this is the protagonist's ultimate Persona, which Drains Curse and Nulls Bless while being resistant to all other attacks (except Almighty).
Goro Akechi does have another Persona, Loki, but it is not an ultimate Persona, and he summons it when he is no longer a party member, thus it is not playable.
Persona 5 Royal, like Persona 4 Golden before, offers third tier Personas. During the process of ascending into the third tier, both first and second tier forms of that Phantom Thief's Persona fuse together. All third tier Personas are named after either the original names of the fictional characters their initial Personas represent or the historical basis for the same.
In order to trigger the evolution of any of the party member's third-tier personas bar Morgana, Akechi and Sumire, their confidants must be maxed and the protagonist must be invited to their homes for a talk during specific dates, starting with Ann Takamaki during January 13th. (Morgana's will automatically awaken on January 10th.) During that meeting, they will all apologize for so easily accepting the reality of Takuto Maruki and lament failing to protect the protagonist while he was risking his life for their sake. They then swear to him that they will deal with their grief and move forward, awakening their third tier persona by fusing their initial and ultimates. Triggering a third tier awakening ends the day instantly.
Sumire will awaken her third-tier Persona during the day if her Confidant is fully maxed, after thanking the protagonist for his aid, and Akechi, if the conditions for the True Ending have been fulfilled, will awaken to his Persona if the protagonist refuses Maruki's final offer.
Both Akechi and Sumire's second-tier Personas will evolve on February 2nd, but due to the fixed schedule for that day, they can only be viewed and used on February 3rd, where combat is last available. This applies to New Game Plus as well. This means these Personas can only be used in combat in Maruki's Palace, most obviously against the final boss, though the party may still engage in normal enemy encounters and participate in Velvet Room Challenge Battles during this time.
Gameplay wise, most third tier Personas possess the same defensive abilities as their ultimate Personas. The exceptions are the protagonist, whose third tier Persona has same resistances as his initial one and weaknesses minus its Ice weakness, and Akechi and Sumire, who are respectively granted an resistance to Psychokinesis and Nuclear skills. Unlocking their third tier Persona will also grant each party member an Ex Skill.
- The protagonist's ultimate persona in-game is Satanael, while his third tier persona, Raoul, is DLC exclusive
In Royal, both Akechi and Sumire also receive second-tier ultimate Personas. Akechi is a unique case since his second-tier Persona is technically an alternate initial Persona, but is treated as an ultimate Persona for the sake of gameplay. Takuto Maruki also gets an ultimate Persona, Adam Kadmon, though he isn't playable.
Persona Q2: New Cinema Labyrinth
All ultimate Personas from Persona 3, Persona 4, and Persona 5 appear in Persona Q2: New Cinema Labyrinth. Special Screenings number 42 through 45 each yield a Sooty Film on completion, which the party brings to Elizabeth to initiate a fight with one of the Velvet Room attendants. When the party completes all four fights, all four protagonists will obtain their ultimate Personas. Everyone else's Personas will be able to evolve as well if they reach level 55; for party members already above that threshold, the evolution takes place the next time they level up. Shinjiro, Koromaru and Akechi are exceptions, and will instead have a powered-up version of their Personas.
On evolution, a character's Persona will gain new resistances. The protagonists stand the most to gain from this evolution, as their ultimate Personas shed most of their weaknesses and resist multiple elements. Akihiko, Ken, Kanji, Naoto, and the P5 cast will upgrade their innate resistance into an immunity; Akechi also loses his weakness to Curse in the process, while Naoto gains a resistance to Fire. Shinjiro and Koromaru will not change their resistances or weaknesses on evolution.
Each character's Persona has a unique skill that isn't learned by anyone else. When their Personas evolve to their ultimate form, that skill will automatically upgrade to a stronger version. If that unique skill was deleted or never learned, the party member can have the upgraded unique skill overwrite any of the Persona's other skills. The Navigators do not learn any new skills on evolution, instead, two of their in-battle support skills will have their costs reduced by 1.
For the SEBEC quest, you need to do these actions in order to get all the totems:
1) Press blue button to save Professor
2) Say Maki's painting is better than Chisato's
3) Don't fight Hariti
4) Encourage Maki deep in the secret forest
There's also another task, but I forgot which one.
In the SQQ, completing the towers in a certain order determines how much Ambrosia you can get:
Hypnos Tower - Nemesis Tower - Thanatos Tower: 2 Ambrosia
Hypnos Tower - Thanatos Tower - Nemesis Tower: 3 Ambrosia
Nemesis Tower - Hypnos Tower - Thanatos Tower: 3 Ambrosia
Nemesis Tower - Thanatos Tower - Hypnos Tower: 4 Ambrosia
Thanatos Tower - Hypnos Tower - Nemesis Tower: 5 Ambrosia
Thanatos Tower - Nemesis Tower - Hypnos Tower: 5 Ambrosia
I may be mistaken in the numbers, but you score more Ambrosia the stronger the dungeon you complete first.
The character's final Personas and their Arcanum are:
Main: Amen-Ra (Emperor)
Maki: Verthandi (Priestess)
Mark: Susanoo (Chariot)
Nanjo: Yamaoka (Judgement)
Yukino: Durga (Empress)
Elly: Michael (Judgement)
Brown: Tyr (Justice)
Ayase: Frey (Magician)
Reiji: Mot (Death)
Basically, once you gain a character's final persona totem, combine 2 monster cards that create a persona of their arcanum and add the totem to it in order to create the final persona.
RPG Instinctual Variant - Sexual
This Persona 4 Golden Persona Guide will teach you what the top 10 BEST Persona 4 Golden Personas are so you can create the ultimate team.
If you’re playing Persona 4 Golden, now available on Steam, you’re going to want to know what the best Persona 4 Golden Personas are so you know which Personas are really worth pursuing. With so many Personas available in the game, figuring out which ones are really worth your time can be overwhelming. Luckily, this Top 10 Best Persona 4 Golden Personas Guide is here to help.
When it comes to Persona 4 Golden Personas, the system in Persona 4 Golden is really flexible, allowing you to max the stats of any Persona of your choosing through Shuffle Time. Thus, stat differences really aren’t that big of a deal in Persona 4 Golden. Similarly, because Skill Cards are so easily accessible, most Personas’ natural skills are only convenient.
What really separates Persona 4 Golden Personas from the pack are natural resistances and unique skills. Everything else can be customized. Given that, these are the top 10 very best Personas in Persona 4 Golden.
10. Loki – Best Persona 4 Golden Personas
The first four Personas on this list are special because they all have the strongest elemental spell in the game for their associated element. These spells are unique. They’re single target elemental spells that deal “Severe” damage. They have no associated skill cards and only these four specific Personas are ever able to learn these spells.
Loki is your go-to Ice Persona. It learns the Niflheim spell, which is the most powerful spell of the Ice Element. When you’re building your ultimate Loki, the build you’re going to want to go for is this:
|Mind Charge||Null Light|
|Ice Boost||Absorb Physical|
It should be noted that you can replace Mind Charge with another elemental resistance if you have a support Persona capable of casting Mind Charge for you. Which you should. The reason I suggest Null Fire instead of Absorb Fire is because Loki learns it naturally.
Loki is the ultimate Persona from the Fool Arcana, which means you can’t create him until the Fool social link maxes out naturally on 12/3.
9. Thor – Best Persona 4 Golden Personas
Thor is the next of the Persona 4 Golden top tier elemental Personas and, as you might expect from Norse Mythology and the various Marvel movies, Thor is your friendly neighborhood Electric Persona. His signature skill is Thunder Reign, which deals severe electric damage to a single target.
The build you’re going to want to shoot for with your Thor is this:
|Thunder Reign||Elec Amp|
|Mind Charge||Absorb Wind|
|Elec Boost||Repel Light|
As I mentioned with Loki, if you have a support Persona that you can use to cast Mind Charge, you can free up that slot for another resistance skill. In this case what you’d want to replace it with is Repel Dark. Instant Death is never fun. The reason I suggest Null Physical instead of Repel Dark to begin with is because Thor learns it naturally.
8. Surt – Best Persona 4 Golden Personas
Surt is the 3rd of the top tier elemental Persona 4 Golden Personas. His element, as you might imagine from his gigantic flaming sword, is fire. The signature move that he learns is Ragnarok, which, continuing the pattern, deals severe fire damage to a single target.
The build you’re going to want to shoot for with your Surt is this:
|Mind Charge||Repel Light|
|Fire Boost||Repel Dark|
As always, with these elemental Personas, you’re free to put another elemental resistance in place of Mind Charge if you’re rolling with another support Persona that can cast it.
7. Odin – Best Persona 4 Golden Personas
The last of the four top tier elemental Personas is Odin who, somewhat unexpectedly, specializes in Wind magic. The special spell that he learns is Panta Rhei, which deals severe wind damage to one enemy.
The build you’re going to want for your Odin is this:
|Panta Rhei||Wind Amp|
|Mind Charge||Repel Light|
|Wind Boost||Repel Dark|
Once again, Mind Charge is optional. You only need it on one Persona.
Odin is the ultimate Persona of the Emperor Arcana, which means in order to fuse one you need to max out the Emperor social link with Kanji.
6. Daisoujou – Best Persona 4 Golden Personas
The next two Personas have access to the best Light and Dark skills in the game, which have an exceptionally high success rate. Against enemies weak to Light/Dark, with the appropriate Hama/Mudo Boost skill, it’s practically a guaranteed instant kill (95-99%). Against other enemies they’re extremely reliable as well (~75%+ chance).
Because these Personas only require two skills to be effective, you can fill them to the brim with elemental resistance to make them invincible, or use a few slots to carry useful support skills like Salvation, Dekaja, Debilitate, etc. Because I recommend that you carry a dedicated support Persona (two, actually), the build I’d suggest for Daisoujou is this:
|Hama Boost||Null Elec|
|Absorb Physical||Null Dark|
5. Alice – Best Persona 4 Golden Personas
Alice is the second top tier Light/Dark Persona, specializing in Dark. The reason Daisoujou and Alice are higher on this list than the 4 main elemental Personas is that, in practice, Samsara and Die for Me! kill more enemies faster than the powerful elemental spells. They just absolutely wreck random encounters.
Alice’s signature skill is Die for Me! which instantly kills enemies who don’t resist Darkness with an incredible success rate. As with Daisoujou, only two skills are absolutely necessary. Everything else is optional. The build I’d recommend is:
|Die for Me!||Absorb Fire|
|Mudo Boost||Absorb Ice|
|Absorb Physical||Absorb Elec|
|Repel Light||Absorb Wind|
Alice is the ultimate Persona for the Death Arcana, so in order to create her, you need to complete the Death social link with Hisano.
4. Beelzebub – Best Persona 4 Golden Personas
Beelzebub is an interesting Persona because he’s tied with Trumpeter for the most natural elemental immunities. It only requires three skill slots to make him fully immune to all damage except Almighty, which gives him a lot of flexibility to be used as a dedicated support Persona.
Beelzebub is very flexible. You could give him multiple elemental spells and make him an elemental variety Persona. You could make him a full support Persona. It’s really up to you. For the most part, he’s quite potent with just his normal skillset, so that’s what I’m going to recommend for the most part:
|Primal Force||Mudo Boost|
|Mind Charge||Absorb Physical|
Beelzebub is the ultimate Persona from the Devil Arcana, which means to create one you need to complete the Devil social link with Sayoko at the hospital.
3. Helel – Best Persona 4 Golden Personas
Helel is the ultimate Persona in a variety of ways. It has a fantastic move pool that’s full of top tier abilities, 3 natural immunities, and access to the unique Almighty skill Morning Star, which deals severe Almighty damage to all enemies. This is the most powerful spell in the game.
The build I’d recommend for Helel is this:
|Morning Star||Absorb Physical|
|Mind Charge||Absorb Elec|
As always, Mind Charge isn’t strictly necessary. Because Helel also learns both God’s Hand and Arms Master, you might want to replace Mind Charge and Insta-Heal with God’s Hand and Arms Master, but I think that’s a weaker build overall.
Helel is the ultimate Persona of the Star Arcana, so in order to create one you need to wait until 12/5 when the Star social link (Teddie) naturally maxes out.
2. Trumpeter – Best Persona 4 Golden Personas
Trumpeter is generally considered to be the best support Persona in the game, due to its natural skillset, which is full of all the best support skills, and its insane amount of resistances.
Frankly, though, when it comes to support skills, Debilitate and Dekaja are all you really need. Unless you’re soloing through dungeons, Heat Riser is less useful than Matarukaja or Chie’s Dragon Hustle, so I usually find that it’s not worth a spot.
The build I’d recommend for Trumpeter is similar to the build in the image above:
That said, there’s a lot of lee-way here. Like Beelzebub, you can build Trumpeter multiple different ways and end up with a strong and useful support Persona.
1. Yoshitsune – Best Persona 4 Golden Personas
Yoshitsune is hands down the best Persona in Persona 4, just like he is in Persona 5. Hassou Tobi is ridiculously powerful. It’s miles ahead of any other skill in the game in terms of damage. On top of that, Yoshitsune boasts an impressive array of elemental resistances.
To be perfectly honest with you, once you’ve fused a Yoshitsune with Hassou Tobi and Power Charge, you’ve pretty much won the game already. Nevertheless, you’re probably going to want to spend a little extra time with your Yoshitsune build to make plowing through all the remaining challenges of the game that much easier.
Here’s the Yoshitsune build I’d recommend:
|Hassou Tobi||Absorb Fire|
|Power Charge||Absorb Ice|
|Arms Master||Absorb Wind|
The reason I suggest Auto-Mataru even though I already listed all the auto buff skills for Trumpeter is because with Yoshitsune you’re probably just going to start every fight, cast Hassou Tobi once to OHKO everything and repeat. Constantly switching Personas back to Trumpeter becomes kind of a hassle. If that doesn’t bother you, though, I’d recommend Apt Pupil for that slot.
That about covers it when it comes to the Top 10 Best Persona 4 Golden Personas. Be sure to check out the Games Section and the Main Page for more game guides, and click here for more content related to Persona 4 Golden.
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Personas persona ultimate
How do you get ultimate persona in Persona 5?
Click to see full answer.
Similarly, it is asked, what is Joker's ultimate persona?
Satanael is one of the most powerful Persona in Persona 5. He is Arsene's awakened form and Joker's final Persona. He is the crystallization of all the social confidants that Joker has earned. When you have leveled your Strength Confidant up to at least 5, Joker will be able to unlock him.
Also Know, how do you get ultimate personas in persona 1? Unlocking these Personas grants the respective Persona a unique ultimate skill. To unlock these ultimate Personas, the protagonist must first max out the corresponding teammate's Social Link, and then speak with them for another Social Link meeting at any point after 1/10 to evolve their Persona further.
In respect to this, what is the best persona in Persona 5?
Persona 5: The 10 Best Personas, Ranked
- 3 Satan.
- 4 Michael.
- 5 Trumpeter.
- 6 Vishnu.
- 7 Alice.
- 8 Black Frost.
- 9 Cybele. Cybele is an incredibly powerful persona that's good to have on hand at all times.
- 10 Shiki-Ouji. Shiki-Ouji is a very good persona to have for the earlier stages of the game.
How do you get Shiki Ouji in Persona 5?
1) Start levelling a Suzaku. 2) Fuse Matador, level it to 20, let it learn Swift Strike. 4) Fuse Matador with Orobas to get Shiki Ouji. 6) Level Suzaku to 23, let it learn speed master.
Persona: The Strongest Ultimate Personas In The Series, Ranked
In the wide world of the Persona series, every character has their own strengths and weaknesses. Over the span of every title in the series, players have been exposed to over 150 personas that all have powerful abilities benefitting every style of play. Among the heavy pile of contenders, only a few stand out among the masses.
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Constantly upping their game, the latest versions contain some of the most powerful among the bunch. The strongest of all being the ultimate forms, only available in the endgame; they represent the most extreme version of the arcana chain. Taking one of each, the separate personalities all provide a massive positive at different ends of the battle.
The ultimate persona of the Devil arcana, players have to hit level 81 and complete the social link with Sayoko for Beelzebub's true form. Darkness based attacks get a passive boost right away with the enemies defenses to those attacks being lowered. The best compliment to these skills being Mamudoon, giving a 40% chance to instantly kill with Darkness attacks.
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Beelzebub also has support abilities that lower the opponent's stats and confuse them, a 30% chance for each. At the end of the battle, enemies will be left beaten and bloody, not able to defend all the different angles this persona attacks from.
The lord of fire, Surt is the ultimate persona for the magician arcana. Having both a physical and fire forte makes Surt a contender. An all-out attack machine with everything fire-related, Fire Break even suppresses the innate abilities of fire resistance.
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This makes his niche effective in almost all situations, his magical attacks will bring opponents to their knees. Giving the player a chance to burn the opponent as well starts passive damage and a big advantage to all but Ice opponents.
Instead of huge damage, Trumpeter brings some serious support skills to the table. Lethal abilities like Heat Raiser and Debilitate only amplify its function, skills that only belong to a select few personas. Mind Charge is a unique ability that amplifies magic damage by 2.5x.
Defensively it's at the top of the food chain, boosting the entire party's defense and upping the evasion for big fights. It can also offensively compete, almighty damage and decreasing the enemy defenses make for a great combination.
7 Izanagi No Okami
Adding to the list of incredibly powerful deity persona's, Izanagi is the father of all in Japanese mythology. Players have to follow the true ending path to unlock him in Persona 4, requiring a fusion for every time the player wants to summon him. It may not be the most visually pleasing but it packs a serious punch.
Resistant to 5 elemental forces, it's spread of elemental buffs is second to none. Encompassing the 5 elements in buffs and heavy damage, the range of this persona is wide-reaching. Tuning the persona is the key to a devastating tool, cutting the excess and amplifying the strikes that are most useful.
Resists being Odin's specialty, any enemy will have a hard time getting through the web of defenses that he provides. The ultimate persona of the emperor arcana, he's also in possession of the biggest wind move in the game, Panta Rhei. Able to inflict massive damage on a single enemy, he's a great persona to focus a boss.
His move Mind Charge also boosts a magical attack by 250%, putting some firepower behind the team as well. His Electric damage can be spread across multiple enemies while regenerating health as a passive, Odin covers the spread as one of the best in the series.
A physical powerhouse, Siegfried automatically powers up as the battle progresses. Throughout all his iterations in the main series Siegfried has delivered, still some player's main persona to this day. His high counter passive has the chance of reflecting the enemy's physical attacks back onto them.
The hit rate shoots up, with its last 2 attacks being high damage physical blows enemies will be targeted with no chance to evade. Bosses without minions will go down easily when Siegfried starts unleashing his final strikes, powered up by his own buffs and ending fights without worry.
Reaching the deepest level of Tartarus will unlock the ultimate persona for the Judgement arcana, Messiah. Giving the player multiple items, all of which are the strongest items in the game. While most personas have devastating attacks to throw at the enemy, Messiah has the best healing moves in the game. Surviving and healing when fatally struck with Enduring Soul or restoring the entire group's HP with Oratoria, players can survive almost any attack.
Both absorbing attacks and having one of the most devastating blows in the game with God's Hand, even the severe cost of 25% health for that attack isn't a concern with it's multiple restoring moves.
Only obtainable by bringing the star social links with Teddie up to maximum, Helel is the other manifestation of the Lucifer character. Representing a much more peaceful and angelic figure, Helel brings the power to accompany the majestic visuals.
Able to both repel almost all status effects with Insta Heal, players can go on the offensive without the emphasis on defense. Specializing in almighty attacks also lends to massive power, even spreading the damage across all foes with big destruction.
Debuting in Persona 4, Yoshitsune commands some of the highest damage out of any persona in the series. Reaching LVL 75 will unlock the summon, requiring a pentagon fusion in the Velvet Room. His Hassou Tobi attack is the strongest multi-hit physical attack that brings even late-stage bosses to their knees.
Combined with the Heat Riser status increase, most situations make this persona the strongest offensive choice in the game. If players have any electric heavy hitters, Yoshitsune both blocks the damage and increases attack power by a further 50%.
Satanael reveals himself only at the end of the game from the protagonist's persona Arsene, finishing off the final boss and ending the fight with one fatal blow. This one strike proves his power, with Yaldabaoth being one of the most powerful enemies in the entire series.
Not only does Satanael have a unique skill set, having some of the most powerful recovery moves in the game, he also allows the player to wield the most powerful weapon in the game. Itemizing him with Electric Chair Execution will result in the Paradise Lost Knife, delivering the best form of the protagonist possible in the game.
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Persona 5 Royal - Ultimate Persona List
Table of Contents
An Ultimate Persona is unlocked when the Confidant is maxed out to level 10 with the exception of the Faith Confidant which caps out at 5. Not all Confidants are easy to max out and some may require the Protagonist to have a certain level in a Social Stat or to accomplish missions in Mementos.
List of Ultimate Personas
Benefits of Maxing Out Confidants
When you max out confidants, you may get an item that you will be able to carry to New Game Plus. You can read our story walkthroughs to schedule your activities efficiently in your playthrough.
Many of these personas may not be beneficial to you. Some of the personas may not be to your taste either. However, a majority of these personas have signature skills that can slide the game’s difficulty down a notch. For example, Kohryuu may not have a strong elemental affinity but he can inherit Null Phys or Phys Absorb. If he does have that ability, your character can survive long battles, especially against shadows that are physical attack-oriented.